
japanese
practice street
2025
VR DESIGN
PROTOTYPING
HIGH DISTINCTION
TEAM
Myself + 3 Team Members
A (virtual reality) metaverse that immerses Japanese learners in a cultural and fun language-learning experience.
INTRODUCTION
What are some of the challenges Japanese learners currently face?
Cultural nuances, honourifics, and situational phrases are deeply embedded in Japanese communication.
Textbooks and apps lack the immersive experience needed to build confidence in everyday interaction.
OUR SOLUTION!
A virtual reality demo video of Japanese Practice Street. Created in and powered by Unity.
PROTOTYPE FEATURES
USER JOURNEY
BUS STOP
Introduction to the experience
BUS
Listening
MAIN STREET
Room selection, converse with other learners
KONBINI
Reading, listening
IZAKAYA (PROPOSED)
Reading, speaking
IMMERSIVENESS
BUS
KONBINI
INTUITIVE UI



METAVERSE

DEVELOPMENT
Environment sketches
Diorama prototype
My friend testing out our prototype!


Blender assets I made!!
A FEW THOUGHTS…
It was really interesting to see how interactions differ between the virtual and real world, but the same overall design process applies. You have to think more deeply about how to incorporate intuitive interactions in a virtual world - often embedded into the environment. But this also means there is limitless potential for how you might go about that! Overall, I absolutely loved this unit as it was super fun and different to other projects I've completed!


